One screen
Every phone a controller.
One television, every phone a controller. The room sees the same thing, and each person still has a private decision. Useful when a group has to argue a choice out loud.
Applied games · for organisations
Training, onboarding and decisions that a slide deck only describes. JoTo builds a playable version on its own platform: on one screen with every phone as a controller, or as a link that opens in the browser. You work with me; the invoice says JoTo.
If a game is the wrong tool, I will say so. You still leave with a clearer brief.
The platform
These are original JoTo games, not client case studies. They show what the studio can already build on.
One screen
One television, every phone a controller. The room sees the same thing, and each person still has a private decision. Useful when a group has to argue a choice out loud.
In the browser
A first version that runs in the browser people already have open. Nothing to install, and a link you can send the same afternoon a review ends.
How it works
Name the behaviour, decision or conversation that matters.
Put the smallest polished version in someone's hands.
Watch what people understand and do, not what they say.
Improve it, take it to production, or stop with useful evidence.
Pricing
Three steps, each one earning the next. You never buy production before people have played the prototype.
If the challenge is still fuzzy
€750 – €1,500
excluding VAT · credited toward a sprint
The usual first step
€5,000 – €7,500
excluding VAT · fixed scope · 50% upfront
Only if the prototype works
Quoted after
scope set by what players actually did
Prices are indicative and exclude VAT. The workshop fee comes off a sprint booked afterwards. Invoices are issued as JoTo.
Invoices are issued by JoTo Games (KvK 73863157). The person you brief is the person who leads the work, with JoTo's production pipeline behind the prototype.
JoTo can also be the game partner inside a larger programme with your agency or learning team. You keep the relationship with your organisation.
Questions
No. The first paid step is a workshop or a validation sprint. Production is a separate decision, quoted after people have tried the prototype.
If you can name the behaviour or decision you want to change, start with the sprint. If the challenge is still fuzzy, the workshop sharpens it, and its fee comes off the sprint.
A playable prototype on the JoTo platform, shared as a link, notes from a small user test, and a written recommendation: improve, expand or stop.
I will say so. You leave with a clearer picture of the behaviour you wanted to change.
No. Points are not bolted onto a slide deck. The work models a decision or a conversation so people can try it.
Contact
Tell me the behaviour, decision or conversation you want to change. I will tell you honestly whether a game is a useful way to approach it. Or book a 30-minute call.